The goal here is to create a character that can take on a wide swath of combat roles with a minimal expenditure of SP and training time, while still offering decent enough stats to make a difference.
In the original plan, a Minmatar character was chosen as the sample character because back then, it was the only sensible choice for small-ship combat.
Finally, it should be noted that the guiding philosophy behind these tiers, and indeed for the plan as a whole, is to go for a kind of “all to III” approach.
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Let's start out by reiterating one thing: the largest problem with the EVE is .
In particular, you often see people suggesting the most ridiculously high-level skill plans — everything to lvl V — as some kind of “minimum starting point” when it should rather be a year-long goal to get to that point.
So rather than just pouring everything into a continuous training queue, the stages offer short(ish)-term goals that can be combined into a cohesive bundle.
With the starting attributes and maybe the help of a few implants, these stages can be reached within (roughly) one, two and four weeks, respectively (or, with a friendly sponsor and of implants and cash, a bit faster than that).
It's an age-old complaint about the EVE skill system: it takes too long to get going and without a bajillion SP, your character is useless.
The only thing as old is the simple fact that this complaint is not true.Since then, the “tiercide” balance pass has swept in to radically alter that assessment — these days, almost any race will do.For the purpose of this particular post, however, the Minmatar character is retained for a couple of reasons.For another, when we move up in ship classes, these platforms offer the ability to fit a slightly wider array of weaponry than most other races, so you'll want to be prepared for that as well.Finally, this setup offers a worst-case scenario where you have to train more of everything, which eats up a lot of SP.Back in 2011, an attempt was made to come up with a training queue for newbies that provided a good illustration of the fallacy behind, and a reasonable alternative to, the old all-to-V tirade.